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		<id>http://otwiki.moldygames.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bloodhound747</id>
		<title>Oil Tycoon Wiki - User contributions [en]</title>
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		<updated>2026-06-15T09:32:04Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://otwiki.moldygames.com/index.php?title=Unlimited_Mode&amp;diff=480</id>
		<title>Unlimited Mode</title>
		<link rel="alternate" type="text/html" href="http://otwiki.moldygames.com/index.php?title=Unlimited_Mode&amp;diff=480"/>
				<updated>2014-11-30T18:47:16Z</updated>
		
		<summary type="html">&lt;p&gt;Bloodhound747: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Game Mechanics]]&lt;br /&gt;
Unlimited Mode will take all achievements and technologies and group them by property.  It is recommended to complete classic mode before turning on unlimited mode.&lt;br /&gt;
&lt;br /&gt;
=== Pros ===&lt;br /&gt;
 * Gain as many achievements and technologies as you can afford.  &lt;br /&gt;
 * Streamlines the purchase of technology by allowing a long press to &amp;quot;buy maximum.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
=== Cons ===&lt;br /&gt;
 * All multipliers are averaged out (to between 3xand 4x depending on property), so the excitement of waiting for the x25 at level 1000 is missing.&lt;br /&gt;
 * No more titles for achievements and technologies.&lt;/div&gt;</summary>
		<author><name>Bloodhound747</name></author>	</entry>

	<entry>
		<id>http://otwiki.moldygames.com/index.php?title=Number_Suffixes&amp;diff=426</id>
		<title>Number Suffixes</title>
		<link rel="alternate" type="text/html" href="http://otwiki.moldygames.com/index.php?title=Number_Suffixes&amp;diff=426"/>
				<updated>2014-10-19T14:52:43Z</updated>
		
		<summary type="html">&lt;p&gt;Bloodhound747: Undo revision 423 by 166.137.88.22 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Game Mechanics]]&lt;br /&gt;
The game uses SI unit suffixes to display numbers that can get very big...&lt;br /&gt;
&lt;br /&gt;
The first few suffixes, K, M, G for thousand, million, billion may be familiar to you, but the latter ones are likely unfamiliar to most people.&lt;br /&gt;
&lt;br /&gt;
Once we ran out of si prefixes, we started compounding them (MY - Mega Yotta), check the table below for more details...&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prefix&lt;br /&gt;
!Power&lt;br /&gt;
!Raw Number&lt;br /&gt;
|-&lt;br /&gt;
|K||10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;||1 000&lt;br /&gt;
|-&lt;br /&gt;
|M||10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;||1 000 000&lt;br /&gt;
|-&lt;br /&gt;
|G||10&amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt;||1 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|T||10&amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;||1 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|P||10&amp;lt;sup&amp;gt;15&amp;lt;/sup&amp;gt;||1 000 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|E||10&amp;lt;sup&amp;gt;18&amp;lt;/sup&amp;gt;||1 000 000 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|Z||10&amp;lt;sup&amp;gt;21&amp;lt;/sup&amp;gt;||1 000 000 000 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|Y||10&amp;lt;sup&amp;gt;24&amp;lt;/sup&amp;gt;||1 000 000 000 000 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|KY||10&amp;lt;sup&amp;gt;27&amp;lt;/sup&amp;gt;||1 000 000 000 000 000 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|...&lt;br /&gt;
|-&lt;br /&gt;
|YY||10&amp;lt;sup&amp;gt;48&amp;lt;/sup&amp;gt;||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000&lt;br /&gt;
|-&lt;br /&gt;
|KYY||10&amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bloodhound747</name></author>	</entry>

	<entry>
		<id>http://otwiki.moldygames.com/index.php?title=Speed_Increases&amp;diff=425</id>
		<title>Speed Increases</title>
		<link rel="alternate" type="text/html" href="http://otwiki.moldygames.com/index.php?title=Speed_Increases&amp;diff=425"/>
				<updated>2014-10-19T14:52:16Z</updated>
		
		<summary type="html">&lt;p&gt;Bloodhound747: Undo revision 422 by 166.137.88.22 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
At certain levels (10, 50, 100, 200, 300, 400 and 500), the achievement for &amp;quot;All Properties&amp;quot; will speed up the rate at which properties earn their money.&lt;br /&gt;
&lt;br /&gt;
Once a business plan has been put into place, the time for an investment to earn one more &amp;quot;tick&amp;quot; is fixed.&lt;br /&gt;
&lt;br /&gt;
== Optimization for this Effect ==&lt;br /&gt;
&lt;br /&gt;
This tip is primarily intended for immediately after resets when you have higher amounts of experience.&lt;br /&gt;
&lt;br /&gt;
In order to optimize your cash flow, do not start the Omani and Saudi fields right away, get the levels of every property as high as possible before starting.  This will apply a large speed bonus from achievements, and the first tick will run much faster than if you start them at level 1.&lt;/div&gt;</summary>
		<author><name>Bloodhound747</name></author>	</entry>

	<entry>
		<id>http://otwiki.moldygames.com/index.php?title=Level_Cost_Increases&amp;diff=424</id>
		<title>Level Cost Increases</title>
		<link rel="alternate" type="text/html" href="http://otwiki.moldygames.com/index.php?title=Level_Cost_Increases&amp;diff=424"/>
				<updated>2014-10-19T14:51:44Z</updated>
		
		<summary type="html">&lt;p&gt;Bloodhound747: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Game Mechanics]]&lt;br /&gt;
The cost increase of the next level is not the same for every investment.  Saudi Fields seem to have the lowest cost increase and Gas Wells the highest.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Investment&lt;br /&gt;
! Cost Increase&lt;br /&gt;
|-&lt;br /&gt;
|Gas Royalties||8%&lt;br /&gt;
|-&lt;br /&gt;
|Oil Royalties||8%&lt;br /&gt;
|-&lt;br /&gt;
|Gas Well||11%&lt;br /&gt;
|-&lt;br /&gt;
|Oil Well||9%&lt;br /&gt;
|-&lt;br /&gt;
|Oil Sands||10%&lt;br /&gt;
|-&lt;br /&gt;
|Shale Play||8%&lt;br /&gt;
|-&lt;br /&gt;
|Omani Field||8%&lt;br /&gt;
|-&lt;br /&gt;
|Saudi Field||7%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bloodhound747</name></author>	</entry>

	<entry>
		<id>http://otwiki.moldygames.com/index.php?title=User:JoellenHuddleston163&amp;diff=419</id>
		<title>User:JoellenHuddleston163</title>
		<link rel="alternate" type="text/html" href="http://otwiki.moldygames.com/index.php?title=User:JoellenHuddleston163&amp;diff=419"/>
				<updated>2014-10-15T22:38:42Z</updated>
		
		<summary type="html">&lt;p&gt;Bloodhound747: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bloodhound747</name></author>	</entry>

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