http://otwiki.moldygames.com/api.php?action=feedcontributions&user=184.3.228.10&feedformat=atomOil Tycoon Wiki - User contributions [en]2024-03-28T19:59:59ZUser contributionsMediaWiki 1.24.1http://otwiki.moldygames.com/index.php?title=Number_Suffixes&diff=650Number Suffixes2015-08-07T16:57:29Z<p>184.3.228.10: </p>
<hr />
<div>[[Category:Game Mechanics]]<br />
<br />
By default, the game uses SI unit suffixes to display numbers that can get very large...<br />
<br />
The first few suffixes: K (kilo) for thousand, M (mega) for million, G (giga) for billion may be familiar to you, but the latter ones are likely unfamiliar to most people.<br />
<br />
Once we ran out of SI prefixes, we started compounding them (MY - Mega Yotta), check the table below for more details...<br />
<br />
{| class="wikitable"<br />
|-<br />
!Prefix<br />
!Power<br />
!Raw Number<br />
|-<br />
|K||10<sup>3</sup>||1 000<br />
|-<br />
|M||10<sup>6</sup>||1 000 000<br />
|-<br />
|G||10<sup>9</sup>||1 000 000 000<br />
|-<br />
|T||10<sup>12</sup>||1 000 000 000 000<br />
|-<br />
|P||10<sup>15</sup>||1 000 000 000 000 000<br />
|-<br />
|E||10<sup>18</sup>||1 000 000 000 000 000 000<br />
|-<br />
|Z||10<sup>21</sup>||1 000 000 000 000 000 000 000<br />
|-<br />
|Y||10<sup>24</sup>||1 000 000 000 000 000 000 000 000<br />
|-<br />
|KY||10<sup>27</sup>||1 000 000 000 000 000 000 000 000 000<br />
|-<br />
|colspan="3"|...<br />
|-<br />
|YY||10<sup>48</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000<br />
|-<br />
|KYY||10<sup>51</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000<br />
|}<br />
<br />
<br />
The advanced player may find usefulness to use Scientific Notation instead of SI prefixes. This can be changed by going to the FUCKING "Settings Menu" and checking the FUCKING Scientific Notation option.</div>184.3.228.10http://otwiki.moldygames.com/index.php?title=Number_Suffixes&diff=649Number Suffixes2015-08-07T16:56:21Z<p>184.3.228.10: </p>
<hr />
<div>[[Category:Game Mechanics]]<br />
<br />
By default, the game uses SI unit suffixes to display numbers that can get very large...<br />
<br />
The first few suffixes: K (kilo) for thousand, M (mega) for million, G (giga) for billion may be familiar to you, but the latter ones are likely unfamiliar to most people.<br />
<br />
Once we ran out of SI prefixes, we started compounding them (MY - Mega Yotta), check the table below for more details...<br />
<br />
{| class="wikitable"<br />
|-<br />
!Prefix<br />
!Power<br />
!Raw Number<br />
|-<br />
|K||10<sup>3</sup>||1 000<br />
|-<br />
|M||10<sup>6</sup>||1 000 000<br />
|-<br />
|G||10<sup>9</sup>||1 000 000 000<br />
|-<br />
|T||10<sup>12</sup>||1 000 000 000 000<br />
|-<br />
|P||10<sup>15</sup>||1 000 000 000 000 000<br />
|-<br />
|E||10<sup>18</sup>||1 000 000 000 000 000 000<br />
|-<br />
|Z||10<sup>21</sup>||1 000 000 000 000 000 000 000<br />
|-<br />
|Y||10<sup>24</sup>||1 000 000 000 000 000 000 000 000<br />
|-<br />
|KY||10<sup>27</sup>||1 000 000 000 000 000 000 000 000 000<br />
|-<br />
|colspan="3"|...<br />
|-<br />
|YY||10<sup>48</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000<br />
|-<br />
|KYY||10<sup>51</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000<br />
|}<br />
<br />
<br />
The advanced player may find usefulness to use Scientific Notation instead of SI prefixes. This can be changed by going to "Settings" and checking the Scientific Notation option.</div>184.3.228.10http://otwiki.moldygames.com/index.php?title=Number_Suffixes&diff=648Number Suffixes2015-08-07T16:55:27Z<p>184.3.228.10: </p>
<hr />
<div>[[Category:Game Mechanics]]<br />
<br />
By default, the game uses SI unit suffixes to display numbers that can get very large...<br />
<br />
The first few suffixes: K (kilo) for thousand, M (mega) for million, G (giga) for billion may be familiar to you, but the latter ones are likely unfamiliar to most people.<br />
<br />
Once we ran out of SI prefixes, we started compounding them (MY - Mega Yotta), check the table below for more details...<br />
<br />
{| class="wikitable"<br />
|-<br />
!Prefix<br />
!Power<br />
!Raw Number<br />
|-<br />
|K||10<sup>3</sup>||1 000<br />
|-<br />
|M||10<sup>6</sup>||1 000 000<br />
|-<br />
|G||10<sup>9</sup>||1 000 000 000<br />
|-<br />
|T||10<sup>12</sup>||1 000 000 000 000<br />
|-<br />
|P||10<sup>15</sup>||1 000 000 000 000 000<br />
|-<br />
|E||10<sup>18</sup>||1 000 000 000 000 000 000<br />
|-<br />
|Z||10<sup>21</sup>||1 000 000 000 000 000 000 000<br />
|-<br />
|Y||10<sup>24</sup>||1 000 000 000 000 000 000 000 000<br />
|-<br />
|KY||10<sup>27</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 I 00p<br />
|-<br />
|colspan="3"|...<br />
|-<br />
|YY||10<sup>48</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000<br />
|-<br />
|KYY||10<sup>51</sup>||1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000<br />
|}<br />
<br />
<br />
The advanced player may find usefulness to use Scientific Notation instead of SI prefixes. This can be changed by going to "Settings" and checking the Scientific Notation option.</div>184.3.228.10