Difference between revisions of "Help Me"

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(I think formula for calculation multiplier from experience is wrong because if i have 10 experience I still end with multiplier 127,089412... So how to calculate multiplier?)
 
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== What do the letters mean in my numbers? ==
 
== What do the letters mean in my numbers? ==
They're si unit prefixes: [[Number Suffixes]]
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They're SI unit prefixes: [[Number Suffixes]]
  
== Why are the buildings so random cost efficient? My Oil Sands costs more than 50x Saudi Field :( ==
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==When should I retire? ==
The rate of increase is variable because different investments have different economies of scale.  For the early part of the game, the initial cost of a property is the most important, but later the multiplier becomes most important.  The multipliers are listed here: [[Level Cost Increases]]
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'''Answer 1:'''Your profits double when your retirement points are in multiples of 5x the starting point. So if you had 1 point you can multiply your profits by 2x at 5 points, 4x at 25 points, 8x at 125 points, etc.
  
== Will there be a Buy 100x option? After the new update i Retire every hour and it's kinda annoying if i have to click up to 800 with 10x on every building ==
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It's usually not worth it unless you're at least at 2x. Conversely, if you wait too long you lose the opportunity cost of the multiplier. My general practice is to wait until I have a 5x multiplier(about 42x your starting points) because then it will take me the same amount of time to get another 5x, so it becomes more predictable.(It's actually a little faster when upgrades are considered)
  
We weren't planning on it, but this has been requested several times, so we may add one in the future. In the meantime, if you long click on the Property level button, a CEO or a Specialist Level it will automatically buy the maximum amount you can afford.
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'''Answer 2:''' It depends on how you play. For example, I like to retire right before going to bed to allow higher earning levels during the night time. Furthermore, if a lot of progress has been made during the night, I will then retire again first thing to allow again higher levels of money earning.
  
== I think formula for calculation multiplier from [[experience]] is wrong because if i have 10 experience i still end with mltiplier 127,089412... So how to calculate multiplier? ==
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== Why are the buildings so random cost efficient? My Oil Sands costs more than 50x Saudi Field :( ==
The experience formula is correct, and I've edited it slightly for clarity.  You probably don't have a log<sub>5</sub> option on your calculator.  2^((ln experience)/(ln 5)) is an equivalent formula.
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'''Answer 1:'''The rate of increase is variable because different investments have different economies of scale.  For the early part of the game, the initial cost of a property is the most important, but later the multiplier becomes most important.  The multipliers are listed here: [[Level Cost Increases]]
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== Will there be a Buy 100x option? After the new update i Retire every hour and it's kinda annoying if I have to click up to 800 with 10x on every building ==
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This has been added by Moldy Games.
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 +
== I think formula for calculation multiplier from [[experience]] is wrong because if i have 10 experience I still end with multiplier 127,089412... So how to calculate multiplier? ==
 +
The experience formula is correct, and I've edited it slightly for clarity.  If you don't have a log<sub>5</sub> option on your calculator.  2^((ln experience)/(ln 5)) is an equivalent formula.
  
 
== Investment Advisor: are purchasing times static so for example lvl 2: 12 hours lvl 3: 12 hours lvl 4: 6 hours. Or does it work more like lvl 2: 12 hours lvl 3: 8 hours lvl 4: 6 hours? Also is 10 max?==
 
== Investment Advisor: are purchasing times static so for example lvl 2: 12 hours lvl 3: 12 hours lvl 4: 6 hours. Or does it work more like lvl 2: 12 hours lvl 3: 8 hours lvl 4: 6 hours? Also is 10 max?==
The times are decreasing as you suspected, 12, 8, 6 etc.  There is no maximum level, but each new level speeds up the Advisor less.
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'''Answer 1:'''The times are decreasing as you suspected, 12, 8, 6 etc.  There is no maximum level, but each new level speeds up the Advisor less.
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== I have two devices I play on, how does the Garbage Man work? ==
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'''Answer 1:'''The Garbage Man will apply to all devices using the same Google login that you use for the purchase.  Please note, the Google API we are using to check this seems to take a very long time to update.  On any additional devices it may take many hours to begin working (our experience has been about 6 hours).

Latest revision as of 13:06, 16 May 2015

What do the letters mean in my numbers?[edit]

They're SI unit prefixes: Number Suffixes

When should I retire?[edit]

Answer 1:Your profits double when your retirement points are in multiples of 5x the starting point. So if you had 1 point you can multiply your profits by 2x at 5 points, 4x at 25 points, 8x at 125 points, etc.

It's usually not worth it unless you're at least at 2x. Conversely, if you wait too long you lose the opportunity cost of the multiplier. My general practice is to wait until I have a 5x multiplier(about 42x your starting points) because then it will take me the same amount of time to get another 5x, so it becomes more predictable.(It's actually a little faster when upgrades are considered)

Answer 2: It depends on how you play. For example, I like to retire right before going to bed to allow higher earning levels during the night time. Furthermore, if a lot of progress has been made during the night, I will then retire again first thing to allow again higher levels of money earning.

Why are the buildings so random cost efficient? My Oil Sands costs more than 50x Saudi Field :([edit]

Answer 1:The rate of increase is variable because different investments have different economies of scale. For the early part of the game, the initial cost of a property is the most important, but later the multiplier becomes most important. The multipliers are listed here: Level Cost Increases

Will there be a Buy 100x option? After the new update i Retire every hour and it's kinda annoying if I have to click up to 800 with 10x on every building[edit]

This has been added by Moldy Games.

I think formula for calculation multiplier from experience is wrong because if i have 10 experience I still end with multiplier 127,089412... So how to calculate multiplier?[edit]

The experience formula is correct, and I've edited it slightly for clarity. If you don't have a log5 option on your calculator. 2^((ln experience)/(ln 5)) is an equivalent formula.

Investment Advisor: are purchasing times static so for example lvl 2: 12 hours lvl 3: 12 hours lvl 4: 6 hours. Or does it work more like lvl 2: 12 hours lvl 3: 8 hours lvl 4: 6 hours? Also is 10 max?[edit]

Answer 1:The times are decreasing as you suspected, 12, 8, 6 etc. There is no maximum level, but each new level speeds up the Advisor less.

I have two devices I play on, how does the Garbage Man work?[edit]

Answer 1:The Garbage Man will apply to all devices using the same Google login that you use for the purchase. Please note, the Google API we are using to check this seems to take a very long time to update. On any additional devices it may take many hours to begin working (our experience has been about 6 hours).