Difference between revisions of "Number Suffixes"

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!Raw Number
 
!Raw Number
 
|-
 
|-
|thousond||10<sup>3</sup>||1 000
+
|K||10<sup>3</sup>||1 000
 
|-
 
|-
|million||10<sup>6</sup>||1 000 000
+
|M||10<sup>6</sup>||1 000 000
 
|-
 
|-
|billion||10<sup>9</sup>||1 000 000 000
+
|G||10<sup>9</sup>||1 000 000 000
 
|-
 
|-
|trillion||10<sup>12</sup>||1 000 000 000 000
+
|T||10<sup>12</sup>||1 000 000 000 000
 
|-
 
|-
 
|P||10<sup>15</sup>||1 000 000 000 000 000
 
|P||10<sup>15</sup>||1 000 000 000 000 000

Latest revision as of 17:40, 8 October 2018


By default, the game uses SI unit suffixes to display numbers that can get very large...

The first few suffixes: K (kilo) for thousand, M (mega) for million, G (giga) for billion may be familiar to you, but the latter ones are likely unfamiliar to most people.

Once we ran out of SI prefixes, we started compounding them (MY - Mega Yotta), check the table below for more details...

Prefix Power Raw Number
K 103 1 000
M 106 1 000 000
G 109 1 000 000 000
T 1012 1 000 000 000 000
P 1015 1 000 000 000 000 000
E 1018 1 000 000 000 000 000 000
Z 1021 1 000 000 000 000 000 000 000
Y 1024 1 000 000 000 000 000 000 000 000
KY 1027 1 000 000 000 000 000 000 000 000 000
...
YY 1048 1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000
KYY 1051 1 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 000


The advanced player may find usefulness to use Scientific Notation instead of SI prefixes. This can be changed by going to the "Settings Menu" and checking the Scientific Notation option.